Well, I don't have any personal experience with the RSS-12, but I have heard less than positive reviews about them.
I played with its predecessor, the BLS-12. They were difficult to work with and I never got satisfactory results. The sabot would be propelled faster than the bullet and the fired sabots I recovered had a hole in the bottom. It took a lot of rigging with nitro cards, etc. to get it to cure that and my results were still inconsistant.
I don't think an overshot card would be nessessary. If the sabot is well made it should hold the bullet tight enough that falling out shouldn't be a problem. If it doesn't, would it hold it tight enough to spin the bullet down the bore?
Since your getting into slug reloading, might I suggest Lightfield Commander slugs? You can check them out on Midway. With a primed hull, you drop in the power, drop in the slug, roll crimp, done.
Here's the e-mail I got from Lightfield in regards to data:
I played with its predecessor, the BLS-12. They were difficult to work with and I never got satisfactory results. The sabot would be propelled faster than the bullet and the fired sabots I recovered had a hole in the bottom. It took a lot of rigging with nitro cards, etc. to get it to cure that and my results were still inconsistant.
I don't think an overshot card would be nessessary. If the sabot is well made it should hold the bullet tight enough that falling out shouldn't be a problem. If it doesn't, would it hold it tight enough to spin the bullet down the bore?
Since your getting into slug reloading, might I suggest Lightfield Commander slugs? You can check them out on Midway. With a primed hull, you drop in the power, drop in the slug, roll crimp, done.
Here's the e-mail I got from Lightfield in regards to data: