No offense, Mik....but you're seriously over-thinking this. 
You can analyze bullets with all the formulas and catch phrases you want, but no matter how you look at it, bullet placement and design is what matters. It isn't the speed, or weight, or "explosive wounding", it's where the bullet hits and what the bullet does, thereafter. The other thing you'll find is that each situation and each critter is different, so even if there WAS a great formula for calculating on-game performance, it could not possibly account for those variations. The primary concern is whether or not the game is relaxed or alarmed, at the time of the shot and the simple truth is; some critters take a lot more killin' than others.
FWIW - None of the three cartridges you listed are "good" deer hunting rounds. They can be used, in some places, though most states ban them for hunting deer...and with good reason.
You can analyze bullets with all the formulas and catch phrases you want, but no matter how you look at it, bullet placement and design is what matters. It isn't the speed, or weight, or "explosive wounding", it's where the bullet hits and what the bullet does, thereafter. The other thing you'll find is that each situation and each critter is different, so even if there WAS a great formula for calculating on-game performance, it could not possibly account for those variations. The primary concern is whether or not the game is relaxed or alarmed, at the time of the shot and the simple truth is; some critters take a lot more killin' than others.
FWIW - None of the three cartridges you listed are "good" deer hunting rounds. They can be used, in some places, though most states ban them for hunting deer...and with good reason.